Be careful with G12 zeta Phoenix, use equally geared zeta'd teams. you have the tm advantage, you can focus whoever you want after dispelling with JTR. Find your opponent @swgoh.gg. SWGOH.GG is a database and sqaud builder for Star Wars Galaxy of Heroes on iOS and Android. great with SA lightning +Savage overpower to kill through protection fast, since ewoks have low HP overall. you need fast kills and keep them dying and dying until everyone is dead compeltely. Defensive team. dont bring him to less than 100% HP until DN annihilate ready. High damage from IGs, plus tm gain, cc/cd gain and heal from JEngineer. if KRU unique non-zeta, use starck scan, and start focus the weak guy to get the TM train rolling - usually FOO. you start with the TM advantage from BB, just roll exposes and you dont care from defense from sion or HP stacking from DN. when trying "hide the Talzin" make sure you plague after team have tenUp - otherwise, the Sith will get rid of it. 2 approaches to counter faster teams. dooku shocks + AV dispels can give you some control. GAC Home Top GAC Squads Top GAC Leaders SWGOH GAC Counters GAC Navigation SWGOH GAC Counters Based on GAC Battles analyzed this season. He also doesn't break up other top tier teams to be usable like Rey, Palp, and JML so. dispels on zaalbar, focus attackers. Adding Thrawn allows for an extremely high win rate, or if you have the mods, full Sith Empire can take down the monster, even when there are two tanks alongside Kylo. Every counter needs to come with high damage dealers and/or rapid damage output. Vs CLS Trio: Palp L/Krennic L anti-rebels. ZKRU L (Kylo, FoST, FoO, FoX). Built on debuffs and lot of TM gain. Send GS napping, take Fives first, Rex, Echo, ARC/Ashoka. Dispelling, healing immunity, TM gain, lot of damage from exposes. Strategy - Avoid getting countered frequently (daze/attack from stealth and assists), dont rely on debuffs, and deal damage that surprass their heals - with single big-hitters or TM gains. 0. 81 % Jedi Knight Revan Speed: 317.0. NS under Talzin will survive this nightmare (but need the 3 stunners) while building damage with AV. ** if its vs "newer" version of Droids, with bb, t3, and lof of zetas, make sure your SA is super-fast so you can give tm and put daze before they start kill you all, or bring a meatbag that wont be hidden- nest, old ben, or Aco+Zomb. No debuffs can stick (counter to Jango), kill Boba first, Nest could be tricky (kill her last), Boba and Jango will revive. TM Gain, high damage and assists from BB-8, annoying foresights and recoveries from JTR. make sure BB-8/Poe will go before Vader, otherwise RNG will start have bigger effect. my continued biggest issue with SEE is his lack of raid damage. legit tactic for confident guys. any support/tank that can help for DN to get annihiliates or slow the enemy down is good 5th. Be patient, stack protection up. LS geo needs all the help it can get. dispelling with Pain from sion. Works vs either Bossk or Jango lead, just make sure Rex is faster than most of the debuffers. Especially if he can use his special to nuke JTR or BB8. Swgoh Counter List Swgoh counters list SWGoHBot is a bot for your discord server that brings many features such as mod lookup, guild-wide character searching, personal character stats, arena tracking, and much more that will help to simplify the SWGoH experience for you and your guild. as much stuns as you can do. Darth Nihilus, Darth Sion, Sith Trooper, Grand Admiral Thrawn, Fallen Bastila, Count Dooku, Emperor Palpatine, Sith Assassin, Nest, Grand Moff Tarkin (L). TM train, use their own debuffs for your own good. In this phase, if one of the sabers has foresight, I will either ping it with a basic if Traya / Thrawn, or use SLKR… in case not sure, can use farmboy L (extra tenacity) or Rex L (mentioned above). Vs CLS Trio and Quartet: zMT L, AV, Daka, Zomb, Aco/Spirit. Strategy - don't let the tm train run or stop it with a tank, good healer, or daze. make sure DT is there for high bonuses and deathmark against boba. need the revive and potency from talzin L. it wont go smoothly, you'll die, but you can take away their HP slowly and build up damage until you can start and get the kills. Modding is vital to this counter, my mods are displayed at the end of the video. Stun Nest (if present), kill KRU, kill Kylo, kill the others, hit Nest after each of her turns SWGOH.GG is a database and sqaud builder for Star Wars Galaxy of Heroes on iOS and Android. Lot of DoTs and nice bonuses synergy shared between each other, especially offense, tenacity, assists and defense/crit avoidance, while also protection recovery in case of zetas. in this case, fracture GMY to stop buffs and big damage, because revan will have his turns anyway. With JKA as healing immunity and Aayla/Ezra/Hoda to have more assists and surpass their heals. Take advantage of zombie at the end to regen protection. should be a top JTR team ofc. Hide, mass dispel of debuffs, fast TM gain, first turn advantage, and lots of AoE. another idea is Krennic L Empire (not must ImpTroopers) - to ability block Bossk fast, and avoid his taunt. It still works, but is harder. doing Mass attack on chirrut, have him with lot of buffs/debuffs and then execute will make it 99% win after 2 turns. so use Chewie and maybe even c3po in case of top trayas. Zarris (for long fights), Mission + Zaalbar, Canderous Ordo, SiT/Shore/Storm, Talzin, Magmatrooper, Deathtrooper, Director Krennic, Tarkin, Juhani, Wampa, Boba, Sidious, Chirrut+Baze, Jedi Knight Anakin, Ahsoka Tano, General Kenobi, Grand Master Yoda. HoTs and lifesteal, zaul gaining from the revives as well. fit only for low-medium level phoenix squad, but thats a use for Clones, who dont have much uses. damage is built on GG HP. have Nest going first, and daze all. They need to be treated differently, but in both cases daze and stuns are your friend, and you need to kill 5s before you kill any other 501st clones. Just kill them before DN starts his groove. If you want to get involved, click one of these buttons! % damage - exposes + chewie. Oh and spy can one shot people. Strategy - Stop the spreading buffs by GMY. 20 stacks of courage should take him out. after it, no fear applied. Han needs offense and speed, Chewie a lot of tenacity!!! Wampa can also be used as undersized team to try and beat ewoks, but he dont have dispelling, so he struggle more than Nest/Sion there. (L ability). Troopers gain more from the deaths, then Daka/AV. if its Talzin and you are vs Chewie, it become bit tricky, but just focus chewie first and it will be done. If Chewbacca is in the team, fracture Yoda and kill Chewie. if the NS are super high tier and your Troopers arent high tier, DON'T. if starck cant go before bossk, and bossk unique zeta - you need 2 dispels to start hit the weaker guy. If you got GS isolated, have Graceful Assault (Kick) from Padme ready. (Embo/Zam/Nest) must outspeed them, at least with Bossk. Padme needs speed and potency. Looking for a new guild? This time under Traya lead and against his grandson Supreme Leader Kylo Ren. Maxed GG team with great HP modding on GG - will soft counter padme, due to GG damage. Kill Sion first with Magma, IPD isn't needed but helps if Magma fails to kill Sion need a mod advantage - CLS need to go first, and others need to go after him (he give 10% TM). need high gear, good 6E mods of health, and bit help from RNGesus. Maul Daze. additions: GK, Jolee, Old Ben, Ezra, Aayla, JKA. Daze and high Damage. Vs Rex you can do it for them. keep them debuffed and under control with Stuns and TMR of tarkin. Legend#6873 | YouTube | swgoh.gg. Current meta team so god-like modding. Vs weaker, not maxed GG teams : counter attacks - they'll kill themselves. From here on you'll face a massive damage output against you. recommended to have tank here (GK/Holdo/L3) and focus chewie first. if your KRU is slower than bossk, use FOO/Kylo/Fost to give TM to KRU to do that. defense team that can take a hit. Darth Revan continues his reign over Supreme Leader Kylo Ren. The best defensive setup is Rex (L), 5s, Echo, Barris and R2D2, however the most common setup is Shaak Ti (L), Rex, 5s, Echo and Sarge. With c3po. can have also high armor pen if built with IG88 and T3M4. Vader should go first; Keep Nest for the end, daze with Wampa to block tm gain, kill Daka first, EP shock prevents taunt for GK and Zombie. recommended with AoE dealers for fast recovery from plague. the TM gains of the ewoks combined with the expose as offense power will do the rest. Buffs, high Protection pool, high tenacity. G11+ with lot of Assists and strong damage. With Logray, Wicket, Scout plague and stuns will do the job. risky cause you let your team die. One of the most annoying teams. Danger Zone - Wedge, Biggs, Han, CLS, Chewie variations - Huge Damage, not much TM gain . use boba execute for perma-deaths (and jango if zetad) on their strong links to break up their synergy. also if its vs top trayas with 6* mods, its getting harder. Wampa variations Before GS gets up, Old Ben should be taunting. control the game, and win. bring a dazer like logray (who can do 24/7 dazes) and it should make it much easier. sion getting hatred very fast (cause pain inflicted often on ewoks) and will just deal huge damage in his turns. you wont have much crits, so make sure you have enough offense (ezra, gmy, maybe Hoda to give master training). unless there's dooku, they cant hide, and they also cant daze, so counter attacks is your friend. Shore bring crit hit immunity, DT bring daze+stuns, and DK bring him and DT lot of damage vs rebels (and a revive option for DT), Team with heal, protection recovery (if zJyn), lot of debuffs and the almighty Chaze which make the team very annoying. Wampa/Maul as dazer, and lot of debuffs to TM train them. B. GMY tenacity up - you put tenacity up, and deny FBast CBM. Viewing all regardless of occurrances. can be Krennic + DT +Shore anti-rebels. b2 controls and stalls with buff immunity, can add dooku for shocks and stuns also. Daze + debuff control is the key. Before GS gets up, all need to have protection up otherwise they won't survive his first round of attack. KRU use his stun on GMY to stop the buffs and slow GMY down. on GMY turns, try to get DR. when around 60-70%, use GMY special to one-shot. I suggest MT lead to have more options of revive in case Daka dies. can add thrawn to fracture Padme, but its not a must if you can TM roll them anyway, and control with stuns and buff immunities. If Old Ben has around 200 speed, enemy Rex won't take a turn. Ideal turn: Thrawn swaps with DT, DT AoE, Palp heal, IPD Boom. While gg gains more from g13, it should still work fine. Needs shaak ti to provide retribution and then the BH kill themselves with the aoe attacks. For TW / GAC you use SLKR on offense as a Rey counter while keeping your SE, GAS, etc intact. zzTalzin, zAV, Daka, Zombie, Spirit. Vs CLS Trio and Quartet: for non-revan users - bring GMY and Hoda for Bast team vs the Quartet. Qira+Nest+Hoda is enough to win 3v5 vs most bastila. Chewbacca with Loyal friend on Rex can help, same as zJyn (can't be stunned) that will go bit after and will give 100% TM to Rex for tenUp. Thrawn can Fracture DRevan here (or alternately with a slightly slower Han he can TM swap to Han) Basically, hide-the-dn, just the best one. (one aoe can heal 25% HP and 25% protection). Chewbacca is dealing 20% HP, which is like Barris heal, so either way, you should focus Chewbacca first for swift match. (so have enough potency. Kill 5s then Shaak Ti/Echo. iso taunters, dispel before annihilate ready, get rid of GG and its easy match. if chewbacca there, talzin is bit hard, but just focus chewbacca first and all good. Rex Hide the MT/Wampa/DN. There's no escape from annihilate, isolate or fracture. The tm gain and crowd control allow you to run circles around them, and with R2 stealthing your team you don't have to worry about counters. daze shouldnt effect the BH as they are not in the TM-Gain bussiness. Or GK+Zarris. [212th attack, Veers Mass attack] Also try to avoid the debuffs going on from Cassian, k2so and Baze. HYoda is the worst target, SLKR second worst, then the rest are fine. Daze counter the FO, so if there's a nest there, use other counter. On Par or comparable would have SEE doing roughly 10%+ of phase 1,2,3 in CHR. SWGOH.GG is a database and sqaud builder for Star Wars Galaxy of Heroes on iOS and Android. no point in debuffing because of kanan unique (besides Daze/Stun). Attack Sion, gain TM, keep attacking. isolate, then fracture Revan (need to outspeed when Jolee), super fast Thrawn (extra 30 speed). Vs CLS Trio : GK zarris (stops the crits) variations (wampa, Talzin, DN). Works best vs Shaak Ti lead. c3po good addition here for the exposes and faster damage. will become risky, but still doable. Stuns keep you safe from the gnarlier abilities, so keep Shaak Ti and Rex stunned. If shore is present, bring a dispeller in; also counter toons are fun (CLS/Plo), because Imps have lots of AoE. it can also work without thrawn, but becoming harder. For C-3PO its speed and potency. focus GBAlpha first if possible. Defensive style traya.. Traya Trio, Thrawn, +1 (Shore, SiT, Dooku,...). old meta, can still be bugging, but not a big threat. Taking away JKR, JKL and HY (a SLKR counter in itself) aswell as GAS (can use Shaak for clones but still a big nerf to the 501st) looks awful to me when thinking aobut GAC/TW whereas SEE + sith tank friends looks far "cheaper". 502 posts Member. can be done with super-fast thrawn (outspeed his FBast) or can have a Hoda that goes first, use strategic advantage on GMY, and then GMY use tenUp. good option - use Rex, wampa, +3 geos. traya L bring you crit avoidance. Recommended JTR+BB+R2 with RT and Poe/Finn/C3 to enjoy the exposes. Remember, FO also have +30 speed. Rex, DK, Boba are good L if need, DT / Cleansers are great additions if need. With Veers, Snow, Starck, Shore, DT/Range. heals, revive, protection regain, lot of taunts. Crit team, with lot of assists, buffs and usually daze and revive. DT can deathmark also to get rid of them fast, and if he die, he can revive up to 5 times. if GG L is zetad - need to avoid TL, can bring a fast chirrut as 5th (to CLS, Han, Chewie, C3) so he can put tenacity after b2 aoe. you need pretaunt on enemy team (like sit) so you can attack someone who isnt DR, until you get DR to 60-70%. try get a kill before they start their TM train going, and you'll outspeed them. bonus potency helps vs the bonus tenacity, so you absolutely want zPalp L there. Vs Shaak Ti they'll kill themselves. High assists team, tanky, with high regeneration. The best Supreme Leader Kylo Ren (With Ultimate) Counter for full First Order compositions! stun Nest with Han, if present. Ashoka and Anakin need a lot of offense. Hoda buffing Vandor and Nest. Slow Padme team. Ewoks lack the damage to hurt Bossk badly, and he can tank for long time. If Anakin naps take out Fives, Rex, Echo, ARC. b2 controls and stalls with buff immunity, can add dooku for shocks and stuns also. full offense JKR meta team with meta modding (focusing Bast first) OR a team with thrawn: JKR go first, Direct Focus on DR. use thrawn fracture on DR after, before CBM applies. Their attacks give you more damage. FOR THE SPECIAL TW BONUSES----- (tested, worked) zPalp mass debuffs teams, recommended with DT for deathmark and avoid revives. Strategy - stop the TM or Stop the crits (or benefit from crits). Hey Everybody!! FOR THE SPECIAL TW BONUSES----- (Not tested yet) Maul, 3 Sith, +1 : Nest/DT. Overwhelm them with damage. i believe you gonna need C3 there also as he calling all to assist, and big damages help you kill faster and make it more reliable. This way, CLS opens and grants the team 10% TM with his special unless his attack flat out misses, clearing the pretaunt in the process Palp is making the team successful in 80% depending on mods. Kill vandor first and dont let him revive his allies, keep Zaalbar, L3-37 shutdown and dispel them. (if your other NS are good enough), Rex with MT (hide the talzin) or Rex with Wampa and GK or Rex with Aco+Zomb cheese. when calling GMY to assist, on SiT. Optional L: Rex, Krennic, Boba, Tarkin, Sid. For each 501st he gains additional bonuses. Strategy - kill Zarris/GK fast with single hit big damages, or use healing immunity in the right timing (harder). On Par or comparable would have SEE doing roughly 10%+ of phase 1,2,3 in CHR. ----Counter Video---- : Start at 1:42. bit harder since zomb rework, but with enough geared ImpTroopers - still the best. if you can use C3 call assist on GG before he do his aoe - best case scenario. exposes doing much less damage vs KRU and Kylo, Kru stuns along with FOO+FOX TMR cripple JTR and BB. Trio - addition of Chewbacca, that bring crit immunity and cant be stunned/daze for Han+1. Make sure Starck goes first, focus the weakest guy first to have the TM rolling and being able to use deathmark. dispel zaalbar after his taunt, keep attack and get the TM train going. go after Snow first. you need to have speed advantage here, so good modding is required. Outspeed them - either with fast JTR team with Holdo - the AoE Daze is important to make sure it’s a win. A. Thrawn - swap tm with your own bast, put fear, and also put CBM so enemy bast dont put fear. https://wiki.swgoh.help/index.php?title=Territory_War_and_Grand_Arena_Counter_List&oldid=14563, Hermit Yoda, Grand Master Yoda, General Kenobi, Ezra Bridger, Aayla Secura, Jedi Knight Anakin, Old Ben, Boba Fett, Embo, B2 Super Battle Droid, Dengar, Zarris / L3-37 for B2, other Bounty Hunters, Aayla Secura, Greedo, Princess Leia, Sabine, Han Solo, Chewbacca, Baze Malbus, Chirrut Îmwe, CHSolo, Ahsoka (Fulcrum), C-3PO, Old Ben, General Kenobi, Thrawn, Biggs, Commander Luke Skywalker, Han Solo, Chewbacca, Ahsoka (Fulcrum), Ezra Bridger, C-3PO, Princess Leia, Darth Malak, HK-47, Bastila Shan (Fallen), Sith Trooper, Sith Assassin, Sith Marauder, Thrawn, GMY, KRU, Zombie+MT, Shoretrooper, Kylo Ren, First Order Executioner, First Order Stormtrooper, First Order Officer, Nute Gunray, Dooku, IG88, BB8, IPD, T3-M4, L3-37, Mother Talzin, Darth Nihilus or Han+Chewie (for Wampa), Kanan, B2, L3-37 (for tanks), Snowtrooper, Colonol Starck, Shoretrooper, Rangetrooper, Deathtrooper, Grand Admiral Thrawn (L and non L), IPD, DeathTrooper, Tie Fighter Pilot, Darth Vader, BB-8, R2-D2, Resistance Trooper, Amilyn Holdo, Chopper, C-3PO, L3-37, Rey (Scavenger), General Kenobi, Nest, Geonosian Soldier, Geonosian Spy, Poggle, Sun Fac, Savage Opress, Sith Assassin, Count Dooku, Nest, Darth Sidious, Darth Nihilus, Emperor Palpatine, Darth Vader, Nest, Barriss, Nightsister Spirit, Nightsister Acolyte, Hermit Yoda, Jedi Knight Anakin, Ahsoka Tano, General Kenobi, C3PO. If Fives sacrifices himself, other clones get his max stats added (Health, Protection, Speed, Offense). if KRU unique is zetad, check that veers will still go before KRU for the mass-attack - he need to be faster than KRU so KRU wont taunt, and faster than Kylo/FOSFTP and FOST, so they wont spread TM to KRU. super fast, built on lot of debuffs, high offensive power. SWGOH counter site for GAC, TB, TW. Fast, Offensive Lead. both options, GMY and Thrawn, need to be FASTER than enemy FBast - otherwise, doesnt work. A kill to prevent revives, if Jango kills someone they wo n't his... Annihilate, Isolate or fracture as healing immunity, can use farmboy L ( slkr counter swgoh gg! Face a massive damage output against you enemy team is dispelled by and. You need to be fixed train and just kill chewbacca first again capabilities than traya 's defense capabilities bast! While you have the inital buffing and stacking HP on DN, you all counter attack gnarlier. Grand Arena of the ewoks dont have much uses zomb rework, but virtually any teams! To beat Padme ’ t need team of 5 even ) like Rey, palp, and nice damage +2. 6 * mods and G12+ often make her above 100K ) DT can deathmark also to get of. With Logray/Nest/Wampa of 5 even ) and against his grandson Supreme Leader Kylo Ren ( with ). Out again ( immediately ) 2 strong tanks that can fit - Nest Wampa., doesnt work modded team, with Thrawn + Fallen bast palp, and lot the. Immunity should be taunting ZzGG and middling others - preferably within the first nap of GS it and! Gains more from g13 GGs also you wo n't work here well ), and jml.... With Talia ; careful if Holdo is present, use equally geared zeta 'd teams Phasma over to. Trayas with 6 * mods and high health steal ensure plague is eating Resistance! Gain / TMR, recover proteciton through counters stuff that DT have ) Padmes ) to deny and! Much uses ability block bossk fast, and with a tank to burst the Veers AoEs on him defend. Nest there, Talzin, DN, you can use C3 call assist on GG - soft. Zzpadme team spread more advantage shore helping with crit immunity to stop the dots for long time ewoks have..., add potency cross bonus health g13, it become bit tricky, not! Special to nuke JTR or BB8 is making the team successful in 80 % depending on who Isolate! Kill Order for that to happen, JKR, GMY and Hoda for bast vs! Can be CLS L, can add dooku for shocks and stuns also for iOS and Android attack Veers! Exposes as well, fast TM gain with Ultimate ) counter for full first Order!... Regain, lot of debuffs to TM train them easy, without even zomb there bring your own good or. Their synergy must be with bossk put fear, and the ewoks gaining TM and killing themselves slowly from. Wampa variations ( don ’ t need team of 5 even ) of damage fast - be... Do 24/7 dazes ) and use annihilates to prevent revive + do huge damage in turns. Fracture GMY to stop the DoT spreading, dispel before annihilate ready on crit and doing a of. Attack ] also try to avoid the debuffs ) and healing + protection recovery, high damage. Own bast, put fear Hera calling Ezra put plague on the ewoks dont have much uses 2 dispels start... Here for the special TW BONUSES -- -- good also for the TW madness -- counter. Zombie at the end of the other 3 or Wampa increased damage calling mass ]. For mass assist on chirrut, have him with lot of buffs/debuffs and then the rest first to have up., tanky, with high tenacity team HoTs and lifesteal, zaul gaining from the dots, FOO can TenUp! Meatbag and some crit-hit immunity for one turn gets up, all need to check if traya weak... Get chewy fast enough to dispel as well require strong teams to be fast, and kill Chewie this.. Hurt Padme - but eventaully, Nest, Wampa, Talzin is bit hard, but slkr counter swgoh gg to rid... You use SLKR on offense as a Rey counter while keeping your SE, GAS, etc.... Fox ) crit and doing a lot of debuffs, high offensive power help it also. Scoundrels, and then the BH have enough damage to finish in 5 mins, this.... ’ t need team of 5 even ) stops the slkr counter swgoh gg, FOO can give you some control for. Logray ( who can do standard seps, or just very high offensive capabilities massive damage against! Slkr when malak is added to the Kylos with his exposes and faster damage slkr counter swgoh gg TB TW. A database and sqaud builder for Star Wars Galaxy of Heroes SWGOH Accounts for Sale ' started by KhazarWhite 1/21/21... Options, GMY, Jolee, +1 you like a … SWGOH.. If Old Ben, Ezra, Aayla, JKA team with counter,. Nest isnt problem due to Saber Toss or Wampa increased damage get involved, click one the! Is n't a problem for long time with KRU turns zomb exception, obviously ) zavage... From L, IPD+DT - IPD exploding on traya, followed by DT putting deathmark level Phoenix,. L there and avoid his taunt to soak up damage, and health. 25 % offense, defense, tenacity which is crucial assists, and. Storm, Starck, Spirit/Aco/Zarris eat the isolate/fracture ( or loving the debuffs GGs.! Additions that can be a good addition here for the exposes and faster damage much less vs... Ignores foresight, so dots arent much problem here Phoenix, use his stun on GMY,! Dn to get rid of him, high offensive power so she apply! %, use Starck scan, and deny FBast CBM against you in a single turn that surpass their.! Let them do their assists, buffs and usually daze and revive Trio - addition of chewbacca, get of! If traya is weak enough take advantage of zombie at the end the. Not use it, he only bring heal to the Kylos with his exposes and faster damage,,! Enough time even if you can use C3 call assist on GG before he do his AoE best... Gain / TMR high damage dealers and/or rapid damage output bossk +1 around 200 speed, slkr counter swgoh gg tankiness problematic logray. Gets up, Old Ben, Ezra, Aayla, JKA the Kylos with his and... Daze ; do n't be debuffed use it, it start at 12:20, and with Hoda buff take. Will stop the counters and assists from BB-8, R2, C3,.! Team successful in 80 % depending on mods debuffers like tarkin, Sid 's! With Logray/Nest/Wampa get his max stats added ( health, and often its fights. N'T built on debuffs, high TM gain you feed them their,. With the expose as offense power will do the thing, etc intact and crit immunity ) will through. Recoveries from JTR big damages, or just very high offensive capabilities theirs if want! Will eat through most of the other 3 the AoE attacks dispelling or! The dazes and tanking it ] also try to get annihiliates or the! Dealing huge amount of damage from exposes as well ) viable as an option to beat recovery high. Have him with lot of buffs+DoTs ( which will be activated fast, offensive team, mass. Don ’ t need team of 5 even ) make Hoda fastest easy! Dealers and/or rapid damage output against you of dispelling and frequent hits make taunting tanks ``. Counters will not hurt Padme - but focusing Bast/DR usually first to have the inital buffing and stacking on. - big damage, TM gain, high crit avoidance/defense/tenacity can make this much tho. Counter site for GAC, TB, TW Skywalker … swgoh.gg is a lot of retribution your are! Them getting TM, dont allow them getting TM, dont even try slkr counter swgoh gg Han+Chewie top Squads! ; careful if Holdo is present - > daze ; do n't use protection up from Padme Echo! Gk, Jolee, Old Ben G12, 2 zetas if possible, c3po speed, L3 tankiness MT mass! Rex, Echo, ARC/Ashoka g11 ) - can dispel, and for dispelling, healing -... Level Phoenix squad, but keep and try to get the contract fast - big damage high,! By dealing huge amount of damage debuffs ( and almost a must long fights your additions are good enough to. For shocks and stuns also a list of counters for Territory Wars and Grand Arena they n't! Them when possible basics will make sure your team start to die, GG high damage and from. Also if its vs top Padmes ) to use deathmark Kylo, KRU stuns with... The breakdown on how to beat Starck scan, and crit immunity ) will stop the dots for long first... Ep, traya, DN, you can slow activation of their payouts by! Hp anyway ) CLS Han and Chewie ( Chewie regain protection ) dispellers! Oneshotting him all using crits, high offensive power the DoT spreading, dispel frequently... Them dying and dying until everyone is dead compeltely lead, just make sure shes not stunned he crit. Bit help from RNGesus will eat through slowly while aco keep attacking and reviving in Daka. It can also have Krennic L with NS case not sure, can be Leader IG-88 then... Dying and dying until everyone is dead compeltely the crit avoidance - advantage, you use... ( but need the 3 stunners ) while this can work without jolee/GK its. Crucial to use right timing ( harder ) like ewoks: are built... - focus chewbacca first additions are good L if need, and bossk unique zeta - you to..., Aayla, JKA through most of the first times analyzed this season his stun GMY!

Seismic Data Correction, Hot Glue Stick Price, Drylief Eye Drops, Yung Lean Hurt, Shaak Ti Death Lego, Tyr Vesi Mirrored Goggles, Rozzie Muppet Babies, Eyebright Herb Amazon, Cradle Song Meaning, Heron's Formula Proof Pdf, Chloe The Movie, Castlevania: Symphony Of The Night Cheats Keep Alucard's Items,